Astronomical/Calendar

Astronomical Data

The Eradain Year extends 364 days, consisting of twelve months each having four seven-day weeks, plus an additional “month” made of the four festival weeks. The festival weeks are the Solstices (Yule and Litha), and the Equinoxes (Ostara and Mabon). Eradain has two moons. The smaller moon Celene goes through four cycles, becoming full on the middle evening of each of the festivals. Luna, the larger moon, makes thirteen cycles of twenty-eight days during a year. The months named in order are: Fireseek, Readying, Coldeven, Planting, Flocktime, Wealsun, Reaping, Good-Month, Harvester, Patchwall, Ready’reat and Sunsebb.**

**Astronomical data from 1982 Dragon Magazine Article, Weather in the World of Greyhawk, by David Axler.

Eradain Calendar

Temporal Displacement – Information provided about Eradain in these pages may be only be relevant or accurate during certain times in the land’s history. A city or a people referenced may only exist during one epoch of history.

Time periods in Eradain are broken up into different epochs and the year of that epoch.  For example “Year 175 of the Migrations of the Harad” or “The Burning Year 82.”

Eradain Epochs

Legends (pre-history)

The Seven Ages of Dawn

Ancient Epochs

The Migrations of the Harad

The Saga of the Danrae

 

Wheel of the Year

The Wheel of the Year shows typical activities that farmers and those that work the land are engaged in over the course of the year.
Wheel of the Year

Festival Weeks

Each year in Eradain contains 4 one week holiday festivals (as listed under Topography). The festival weeks are the Solstices (Yule and Litha), and the Equinoxes (Ostara and Mabon). Different cultures celebrate these festival weeks in different ways, but almost all universally acknowledge these weeks as holy weeks. Normally very few commoners celebrate the whole week through, work will continue with festival activities building up the first half of the week and peak on the last few days. In the country Eradain the celebrations have taken on aspects of the Angharad and Danrae traditions. The following activities can be found taking place in one form or another throughout the land, the full range of can usually be found in the larger cities and towns.

1st Day: Greeting Day

The opening ceremonies begins the festival and is usually officiated over by the local lord and high ranking priests. Almost all traders and merchants that will be selling their wares will begin setting up their stalls and booths, local crafts and foods are usually found including some cooking and crafts competitions.

2nd Day: Traders Day

This day is also often called the common peoples fair. At this time regular folk will compete among themselves. Some activities that might be found are wood chopping competitions and eating or drinking contests. There will usually be a livestock competition at which a lot of business is conducted by merchants while also enjoying the holiday diversion.

3rd Day: Games Day

The second day of the commoners faire. This day is more devoted to physical or sports competitions with races, wrestling and contests of strength and horse races. In the evenings there is often storytelling, feasting and dancing. Those seeking the spurs of knighthood will spend this night on a vigil.

4th Day: Priests Day

Most of the significant religious observances occur on this day. Normally there are many weddings and depending on the season supplication to the gods and blessings for a good harvest, mild winter, healthy livestock and the like. This is also the day that warriors typically elevated to knighthood in preparation for the tourneys that will occur during the remainder of the week. Traditionally knighthood is only granted on the 4th day of one of the four festival weeks or on the battlefield. Lords and Kings are also anointed on this day of the festival. In rural areas and among the Angharad this day is usually the peak of festival, with the rest of the week winding down. On this eve you will see different activities depending on the season. In spring fires are often lit amidst celebration areas and dances will take place between the fires, or folk will jump over them for luck or joy. In summertime mistletoe is collected and garlands of flowers are thrown into rivers or fires. In Autumn bonfires are lit on the hills and offerings are made for the harvest. In winter the longest night is celebrated with offerings of milk, burning the Yule log, etc.

5th Day: Warriors Day

Also known a day for the Celebration of Deeds (past and current heroes are remembered), and a day to Honor the Dead. This is the first day of competition for the official tourneys, the first round elimination for archery, brawling, boxing, riding and knightly skills takes place on this day.

6th Day: Bards Day

Off the tourney fields can be found plays and musical contests. The final rounds of the brawling, boxing and riding takes place, and the second round of archery and knightly skills are completed.

7th Day: Lords Day

On this day last rounds of archery take place followed by the finale knightly skill of Jousting. The lords also conduct ceremonies such as the swearing of fealty by new vassals and the relatives of vassals who come of age. There is a final feast that night and clerics or lords will conduct the official closings of the festival.